if I ever designed a game I’d have the final bosses power be based on what armor you’re wearing
like if you’ve got on the super amazing infinity plus one armor then it’s pretty much unbeatable no matter how strong you are you two become locked in eternal combat
but the trick is if you still for whatever reason have the shitty armor you started out with the final boss is a nothing
like maybe that sounds like some grandiose statement on humility or something but really I just want to see how far a game could push players hoarding instincts