Concept: a stealth shooter where the badass operative’s partner is a housecat in a tiny tactical vest.
You can switch between playing as the operative and playing as the cat at any any time.
The cat has no lethal attacks and limited carrying capacity, but can fit into tiny spaces, perform feline parkour, and easily outrun human guards. Each level has puzzles that require the operative and the cat to coordinate their efforts.
It’s not a talking cat or anything; other than its ability to understand and pursue complex mission objectives, there’s nothing exceptional about it.
The game is completely straight-faced about all of this, and no one ever acknowledges the cat as in any way unusual.