so today i decided i needed to look at the art in a game with great art to see what they did well etc
(aka i found another fricking excuse to play drawn to life)
- it loops so well aaaaah it takes me like 20 seconds of looking for the loop to find it which is pretty great
- i totally forgot to look at *how* it does that
- basically just… the brick/paved grounds the bricks cross over onto the other side of the tile so there isn’t a solid line between them (that’s pretty basic though)
- they are arranged more at random than in a set pattern and some are higher than others which looks really cool i should totally do that
- the bit you walk on seems to be a slightly different colour than the rest of the art but still fitting with the colour scheme- lighter purple rather than dark, more bluish purple than grey/purple everywhere else, blue brown rather than red etc
- those colours are present in other stuff in the level but they are much more obvious in the ground
- this makes the ground stand out from everything else but not obviously- it’s telling you where you should go without a neon sign saying “WALK HERE”
- parts outside the area you can move around in have fairly obvious tiles + small amount of colours/detail- you’re not meant to look there (i should note that the loop being obvious does look ok)
- COLOURS I LOVE THE COLOURS IN THIS GAME they are done well
- purple + gold, red brown with other brownish colours and bright orange highlights, dark blue/purple with orange/yellow highlights
- a platformer is probably not the best way to find art tips for a rpg (IT’S SO GOOD THO)
- in the overworld which is rpg style they have the laziest grass tile i’ve ever seen omg it’s literally the base colour with the occasional 2-pixel long lighter colour thing and a few darker colour dots
- i have never noticed this before so i guess it works
- the total lack of detail means it loops really well
- the grass tiles are also broken up a lot- i don’t think you’d see more than six next to each other in the whole map
- all the lil flowers and stuff breaking up the grass is super cute and i should do that too
- i would have looked at the sand/dirt tiles but it’s night so they’re hard to see 🙁
- the tileset for when you’re playing at night is kind of lame- it’s not so much a recolour of the day tiles as the brightness shifted down- the trees still seem to be lit with yellow which seems kind of :/
- I DIED *AFTER* KILLING THAT BAT WHAT THE HELL THIS IS UNFAIR